Falmouth University is one of the top undergraduate schools offering programmes in game design, according to The Princeton Review.
The education services company features Falmouth University on its annual ranking list – Top 50 Undergraduate Schools for Game Design for 2023.
Falmouth University captured the 24th spot on the list which The Princeton Review has posted on the company website here.
The Princeton Review chose the schools based on its 2022 survey of administrators at 150 institutions across the US and abroad offering game design courses, majors, or degree programmes. The survey collected information in four areas: academics, faculty, technology, and career prospects. The company analysed more than 40 survey data points to tally the rankings.
“We enthusiastically recommend Falmouth University –and all of the outstanding schools on our list for 2023 – to students considering a career in the exciting field of game design,” said Rob Franek, Editor-in-Chief for The Princeton Review.
“The schools have first-rate programmes in game design. Their facilities are state-of-the-art, and their alumni include many of the industry’s most successful artists, designers, developers, and entrepreneurs.”
PC Gamer, The Princeton Review’s reporting partner for this project since 2013, has a feature article on the rankings in its May issue. The feature, titled The Best Game Design Programs Ranked by The Princeton Review for 2023, names the schools on the lists, and reports interesting stats and fun facts about its programmes.
Dr Doug Brown, dean of screen, technology and performance at Falmouth and a founding figure of the university’s Games Academy, said the ranking reflects the innovative nature of the courses within the department.
“This success has been driven by our student teams making and publishing their own indie games and assets in national competitions, as well as our graduates getting jobs both in the AAA games industry and increasingly in its connected industries, which have grown to encompass film and performance through the advent of virtual production technology.
“As we approach ten years of games at Falmouth, it is now clear the next steps for the department are to build on this opportunity for transferable skills in many different industries, while also maintaining the currency with the games industry, and launching courses relevant to real industry needs.”